From May to September of 2018, I was a programming intern at UK game studio Big Robot Ltd . I was the lead programmer on a prototype being made in Unity 2017, and also worked on two other projects during my time there. I worked remotely from home and communicate with the team via Slack.
The main project is currently unreleased, and my main focuses on the project were UI, gameplay and working with middleware. I faced some difficult issues during this project, most commonly with middleware plug ins. However, I feel as though this has helped to improve my ability to read and understand code written by other people, which has proved incredibly useful so far.