From May to August 2018, I had an internship with UK game studio Big Robot Ltd . During this internship, I was the lead programmer on a prototype being made in Unity 2017. I worked remotely from home and communicated with the team via Slack.
The project is currently unreleased, and my main focuses on the project were UI, gameplay and working with middleware. I faced some difficult issues during this project, most commonly with middleware plug ins. However, I feel as though this has helped to improve my ability to read and understand code written by other people, which has proved incredibly useful so far.